SIC Theory of Roleplaying

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Towards a better understanding

Part of the confusion regarding GNS theory comes from its abstract (if not occasionally weird) terminology and unclear definitions. In the following, we will try to substitute the terms Gamism, Narrativism and Simulationism with the more readily understood player priorities Success, Immersion and Creativity (note that there has been a change in order to make for a better acronym)… Read More